![]() ![]() ![]() The course is kept up to date, teaching you the latest tools and 3D printing workflows Learn from a top instructor with almost 100,000 students Using the methods and techniques demonstrated throughout the course you will be capable of Designing, 3D Modelling & Slicing, your own unique 3D models for 3D printing. Even if you have no 3D experience, this course will take you from zero to hero quickly. Packed with 7.5 hours of video training this is the most comprehensive 3D printing course available. This highly rated course has had great success teaching students on Udemy! ![]() So what you can do (since you know the printing software scales the mesh down by factor 100), you could set the Unit Scale to 0.01, in this case all dimensions of your object will be shown in the size at which the printing software interpretes it.Welcome to 3D Printing from Zero to Hero in Blender – The complete 3D printing course, the only course you’ll need to learn to 3D model & 3D Print in the free and open source software Blender. Or changing the Unit System to "None", the cube is 2 * 2 * 2 without any dimension. No matter it's no real size - in the end, if you look at the default cube: if you have Blender set to "Metric" and a Unit Scale of 1, then the cube is 2m * 2m * 2m.īut without changing anything on the cube itself, no scaling in Object Mode or Edit Mode, as soon as you change the Unit Scale to 0.1, the cube suddenly is smaller, 0.2m * 0.2m * 0.2m. I think some physics simulations use these real-world scales for calculating more realistic results. ![]() Now another software only gets this value 0.51 but no information like scene properties, and if it usually works with 1 centimeter as scale base then this value is interpreted as 0.51 centimeters.Īll in all, the Scene Properties setting for the Unit System and Unit Scale also reveal what this size in Blender really is: a more or less arbitrary choice. Let's say Blender stores the value 0.51 for the length and your Blender Scene Properties > Units are set to Unit System "Metric" and for the Unit Scale "1.000000" then it tells Blender that the length is 0.51 meters. This is quite "normal" and I experience it with my blends on a friend's 3D printer as well, since different softwares and file formats store and interpret mesh data differently. ![]()
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